Sand is an Elemental Bloodline with a rarity of 1/25. Sand's moveset revolves around area-of-effect and stunning enemies. Sand has two variations: Gold-Sand and Apollo-Sand.
Requirements
Move Name | Image | Level | Chi | Ryo |
---|---|---|---|---|
Magnet Style: Sand Tsunami | 70 | 470 | 12,000 | |
Magnet Style: Sand Coffin | 450 | 1,600 | 23,000 | |
Magnet Style: Suspension | 550 | 2,700 | 35,000 |
Moveset
Mode
By holding Z, the user can activate Sand's mode, which requires Bloodline Level 500. When Sand's mode is activated, the user holds a gourd that constantly pours out sand in their left hand. This mode drains 20 MD per second.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,300 CHI +3,000 NIN +800 TAI +2,300 HP |
Level 500 | While this mode is active, the user's basic melee attacks are done with flying blasts of sand, extending their range and damage. Blocking also allows the user to creates a shield of sand that increases their blocked area and pushes back enemies that touch it. The user can also ascend and descend by pressing X, creating a platform of sand, draining their stamina rapidly.
After pressing Q while in this mode, the user creates a large hand made of sand that crushes the enemies around it, dealing damage. This ability does not use Chi and has a cooldown of 3 seconds. |
Gallery
Trivia
- This Bloodline's moves can be added into non-Bloodline move slots.
- Sand's abilities are a reference to Gaara and his Sand manipulation from the franchise, Naruto.