Zokei is a FAN-MADE Eye Bloodline. Zokei's moveset revolves around powerful single-target damage and large area-of-effect attacks. This is one of the four variations of Jokei.
Requirements[]
Move Name | Image | Level | Chi | Ryo |
---|---|---|---|---|
Jokei: Palm Cannon | 450 | 1,500 | 50,000 | |
Jokei: Supersonic Rotation | 750 | 2,200 | 150,000 | |
Jokei: Tai Decimation | 1000 | 3,700 | 350,000 |
Moveset[]
Mode[]
By holding C, the user can activate Zokei's mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage's corresponding number, as long as they meet the bloodline level requirements of the stage. Zokei's mode drains 45 MD per second for the first and second stages, and 100 MD per second for the third stage.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,200 CHI +2,300 NIN +2,400 TAI +2,100 HP | Level 250 | While in this stage, the user's speed is boosted, and their dash is changed into teleport. The user's idle stance is changed, their basic melee attacks create bursts of air that extend their range, and their eyes turn blue with veins bulging around them. After pressing C while holding down right-click, the user leaps into the air, and creates a large spirit bomb above them. After charging for three seconds, they teleport behind the spirit bomb and kick it towards the cursor. This can also home in on enemies that the cursor is on. This ability uses 76,500 Chi and has a 20 second cooldown. Press Q causes the user to activate the visual ability of Zokei. They can see the outlines of players through objects, and everything except players and enemies are made slightly transparent. The colors of the players and enemies you see are directly affected by how much HP they have remaining. The closer to full HP they have, the more green the outline becomes. The same thing happens for zero HP, but as they get closer to zero HP, the more red their outline becomes. This ability uses 20,000 Chi and has a 17 second cooldown. |
Stage 2 | +2,500 CHI +2,750 NIN +2,950 TAI +2,450 HP | Level 850 | While in this stage, the user's idle stance is changed and their right arm is enveloped by flickering blue energy that grows green towards the ends, resembling flowing wind. The user's dash also changes to a teleport, that when used, makes the user crouch to the ground, and teleport to the player's cursor while a veil of wind surrounds them. The user's melee attacks now send out small teal spirit bomb blasts, extending their range and damage. The RMB+C ability of this stage activates a special combo move. The user will be rapidly prompted with random W, A, S and D keys to press at the right time to continue the combo for a maximum of 6 seconds. The hits vary between an uppercut for W, a left punch for A, a spirit bomb attack for S, and a right punch for D. This move uses 5,000 chi per hit and has a 45 second cooldown. This move also cannot be countered, and ignores most autododge with an exception of tailed-beast tentacion mode, and Narumaki's second stage. After pressing Q while in this stage, the user activates the RMB+C ability from stage 1. |
Stage 3 | +3,100 CHI +3,150 NIN +3,200 TAI +3,000 HP | Level 1500 | While in this stage, the user's idle stance is changed and their arms are enveloped with a flashing, swirling golden wind that turns to silver at the ends. The user's dash also changes to a teleport, that when used, makes the user crouch to the ground, and teleport to the player's cursor while a golden aura of wind covers them. The user's melee attacks now send out gold and silver spirit bomb blasts, that have a swirling aura around them similar to the user's arms. The RMB+C ability of this stage of Zokei initiates a special cutscene, in which the user does an annihilation laser-type attack. In this scene, the user leaps into the sky, and locks any nearby players and enemies into the area, holding a charge stance. The stance appears to be where the user holds both of their hands out to the sides, with their arms outstretched. After 2 seconds, the user puts their hands forward, and makes a clasping motion but with their palms facing outward. They then release a massive blue beam from their hands, dealing massive damage to anyone inside the area. This ability uses 250,000 chi and has a 120 second cooldown. After pressing Q while in this stage, the user strikes a pose, and the aura around their arms intensifies as they shoot a large blast of golden wind and energy towards their cursor, that stuns enemies hit by it. This move also has a 10% chance per move to put any of the opponent's moves on cooldown. This ability uses 50,000 Chi and has a 40 second cooldown. After pressing E while in this stage, the user's eyes change to a dark red, and while in this state any attacks sent at you will be absorbed and sent back at double power, with the exception of tailed spirit bombs, lasers, and tentacion abilities. |
Gallery[]
Animations will be added soon, once created. Sorry for the inconvenience.
Trivia[]
- Zokei is a fan-made version of Jokei, made by the user Zisdadawg.
- The Z in Zokei comes from the Z in 'Zisdadawg', its secondary namesake, with the 'okei' from Jokei.